FWR Episode 013: Possibility Spaces

In Episode 013 we discuss the holiday-weighted release cycle of the game industry. Looking forward to the next few months, we decide that independent games are filling the spaces left vacant by such a release schedule, also getting into the overreactions to Super Columbine Massacre RPG and Douglas Stanley’s Invaders!, Ian Bogost’s Jetset, and homebrew communities versus XNA and the iTunes App Store. Thanks for listening.


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