FWR Episode 013: Possibility Spaces
In Episode 013 we discuss the holiday-weighted release cycle of the game industry. Looking forward to the next few months, we decide that independent games are filling the spaces left vacant by such a release schedule, also getting into the overreactions to Super Columbine Massacre RPG and Douglas Stanley’s Invaders!, Ian Bogost’s Jetset, and homebrew communities versus XNA and the iTunes App Store. Thanks for listening.
February 21st, 2009 at 2:37 pm
[...] Flower, Noby Noby Boy, and Retro Game Challenge have all entered my library. We talked on a recent episode of FWR about the usual spring game drought – a concept that seems pretty ridiculous as, in [...]