Episode 001 of FWR is now ready for your consumption. This week we discuss the thorny issues of intellectual property, copyright and ownership, and cast an eye towards the future of digital media distribution. Trevor manages to say “very” at least 30 times and Shane rescues the podcast from the Skype goblins.
But more specifically:
We discuss feedback on our Facebook forum by Netwurker Mez (read about the Versional) and Abby B. on last week’s show.
Join the FWR Book Club by checking out Digital Culture, Play, and Identity: A World of Warcraft Reader, Edited by Hilde G. Corneliussen and Jill Walker Rettberg.
Trevor’s podcasted Games and Lit class: Episode 1, Episode 2, Episode 3
We welcome your comments, questions, and criticisms here at the blog, our Gmail address, and our Facebook group. Thanks for listening.
This is Episode 00 of the First Wall Rebate Podcast. Here are some of the things we talked about:
Sloppy energy drink analysis on Giant Bombcast.
Brilliance of the Game Theory podcast.
McKenzie Wark’s A Hacker Manifesto and Gamer Theory.
Heather Chaplin’s excellent article on Grand Theft Auto IV at NPR.
Our theme song, the title of which Shane horribly mispronounces, is Sitges Savepoint by Random. The music used to transition toward the end of the show: Ballistic Panic by Nullsleep. Both are available via the Creative Commons directory at 8bitpeoples.com.